Here is the progress I have made on my animatic/rough animation so far. I am not completely satisfied with some of the poses, so I have been working on redrawing them. I also have been adding more in-between poses, which are the non-colored frames.
I used the Roto Brush tool to key out the green background behind the dancer, making it transparent so that the image on another layer could be seen behind the dancer’s figure.
I cut out each of the figures in Photoshop and then used the content aware fill to fill the background behind the cut-out figures. I then brought the layered Photoshop file into After Effects and keyframed the layers to scale at different rates. I had the woman scale a bit faster than the man to show that she is closer to the camera, and the background scales at a slower rate than both of the figures because it is farther away.
I created this animatic from my storyboard in order to test the pacing of the animation. I think this animatic needs a few more keyframes toward the end where the cat turns around. However, I have also noticed that many of the drawings so far could use refining and need to be redrawn because I’m not completely satisfied with them now that I look back at them.
I have been using the software ToonBoom for this project for the first time and have been getting used to using the program, setting up keyboard shortcuts and figuring out to get the settings the way I want them in order to make the animation process smoother. It has gone pretty well so far. I am now going to keep making changes to the animatic, fleshing it out and using it as a base for the final animation.
I took the PNG image of the character and used the puppet pin tool to animate its arm.